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Messages - JimmyBobJoeBoy

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1
AoT General / Re: Age of Time Map
« on: July 31, 2008, 02:58:21 AM »
Shweet... Now I know where teh distant forest is...

2
AoT General / Re: The 30th Dye
« on: July 31, 2008, 02:48:50 AM »
You're a smart one.
But what if you couldn't make it and only I knew how?

3
AoT General / Re: Dynamite Screenshot
« on: July 30, 2008, 09:10:44 AM »
Wow, Anti, wow. >>

4
AoT General / Re: The Development of Age of Time...
« on: July 28, 2008, 09:13:34 PM »
All your suggestions honestly seem nice, but hunger just seems like a pain in the ass.

5
AoT Clan Discussion / Re: The People of AoT
« on: July 28, 2008, 05:50:31 AM »
And I thought I had epic necro

6
AoT General / Re: The 30th Dye
« on: July 28, 2008, 05:44:01 AM »
Ephi, if I make this dye, how much will you buy it for?

7
AoT General / Dynamite Screenshot
« on: July 28, 2008, 04:22:43 AM »
Post your dynamite screenshots here.

8
AoT General / Re: error with love...
« on: July 28, 2008, 04:21:46 AM »
yes.

Btw you should change "love" to "gender" before our less smart members become aroused :D
It's why I clicked :D
lol same XD
       me to :D

9
AoT General / Re: The Development of Age of Time...
« on: July 28, 2008, 04:18:23 AM »
More towns.

Men.

Better monster models besides everything being orcs. (e.g Sea Monsters look like loch ness monsters)

More monsters.

Pets to fight with you in battle (there could be a pet shop in a building)

Armor.

Better ore models. (not the rocks you break, the ores.)

Harder to break rocks.


Rocks give more than one ore.

Pickaxe to break rocks easier.

Axe to break trees easier


Trees give more wood.


Stats that actually work.


More minigames.


Quests.


Wands, theres different kinds that allow you to cast spells and you just click to cast them.


More places and forests.


Bosses. (there could be more rooms to the volcano and a boss at the last room)


More caves.

Underwater caves.

Fishing.


Hunger.

Choosing race.

Castles.

Aliens.

10
Suggestions & Requests / Re: Age of Time Additions
« on: June 15, 2008, 04:58:34 PM »
The blockland community reeks of failure.

If you're so full of yourself that you can't get past the name I signed up with, or the fact that I call you a whore several times, then I think you've reverted back to childhood.

My suggestions and comments are nothing but serious, and...
2. He isn't paying much attention to AoT because he's working his ass off for Blockland v9, which he sells for money.
1. You're a whore
2. If that's true, Badspot's a whore (As if I didn't already know)
3. If you really, really think so low of the community you participate in, why not try to make it better, instead of worse?

11
AoT General / Re: The Development of Age of Time...
« on: June 15, 2008, 04:52:14 PM »
It IS possible to force men to always wear some kind of underwear.

12
Suggestions & Requests / Re: Age of Time Additions
« on: June 06, 2008, 01:28:44 PM »
I think Badspot's ignoring me. >>

13
Suggestions & Requests / Re: Age of Time Additions
« on: June 04, 2008, 04:58:53 PM »
I think Badspot pays attention more here. >>

14
Suggestions & Requests / Age of Time Additions
« on: June 04, 2008, 12:50:38 PM »
If you ever do decide to work on Age of Time more, Badspot, then these suggestions might come in handy:

1. More models
More actual models, not just fatter or shaded models for enemies. Make them, you hoar! And your silver-skinned orcs and miniature orcish bunnies disturb noobs. xD

2. Sword collision
A sword collision. What I mean is, make swords unable to strike an infinite number of squashed-together objects. What I recommend is having an area that covers the sword, and moves with the swing, obviously. If the sword hits something, things after the first collision not take damage, or a limited number of things take damage.

3. Bosses
Make them, you hoar.

4. Pre-existing, respawning
enemies. That just wander around or follow a patrol. In areas with these, it'd be cool if the random spawning was turned off.

5. Dungeons
Make dungeons, less maze-like dungeons. If you do decide player-operated servers are a good idea, obviously it'd be nice if dungeons were made to be heavily customizable, including fearures of my #4 suggestion, like patrol routes.

6. Donations
Allow them to be given!

15
AoT General / Re: uhh subject
« on: June 04, 2008, 12:12:44 PM »
Blu got the gold hook but gets caught by Ephi? lolwut?

And I couldn't get the gold hook myself, but Ephi often doesn't catch me?


I guess I've just got skillz at running.

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