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Messages - Mrfoot

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1
Clan Discussion / Re: [DB] [D]etermined [B]uilders New Member!
« on: February 15, 2011, 08:50:21 PM »
Might app with my creeper arena if I ever get around to finishing it...

No promises though :/

2
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: November 21, 2010, 03:38:13 PM »
Come on, where did everyone go?

I'm getting lonely on Ace's server...  :panda:

Quote
Warning - while you were typing a new reply has been posted. You may wish to review your post.
STFU

3
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: November 19, 2010, 06:52:13 PM »
When will the server be up again?



4
Creativity / Re: ETRV-01
« on: November 19, 2010, 05:14:14 PM »
Any chance the movie "The Core" inspired this?

Actually, it might have subconsciously given me the idea...

Yeah, it probably had some influence  :cookieMonster:

5
Creativity / Re: ETRV-01
« on: November 19, 2010, 04:58:38 PM »
I would have put the storage compartment between the engineering and residential sections. This gives the "residents" additional insulation from the noise, heat, vibration, and potential dangers present in the engineering section. It would also allow them to escape more easily out the rear of the craft.

Good point, though I wasn't exactly putting much thought into it. I just made an engineering area and thought, where do the people go? So I made a residential area. I then thought where does the supplies and the fuel go? So i made a storage area.

If it makes you feel better, the craft is designed to completely separate every section, so it is possible for the rear two compartments to detach and reverse out of danger. Plus, in the event of a tunnel collapse, the residential section is heavily reinforced, and has several automated drones that could drill straight up and send out a distress beacon. A rescue vessel could then drill a larger hole down to the stranded people.

Another concern is that the force applied to the front drill head will also apply significant lateral torque to any elements of the vehicle touching the edges of the tunnel. This means the tracks would be at risk of being pulled off sideways and would experience considerable losses due to friction. A better idea might be to use screws to propel the craft.

The treads are actually designed to remain in neutral, and keep the craft centered in the shaft. They are at full extension in the drawing, but can be pulled in nearly completely to compensate for changes in the tunnel. Plus, the tracks are directly attached to the central superstructure of the vehicle.

6
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: November 19, 2010, 04:20:21 PM »
Probably never, just build an app and post it in gallery.

FFFFFFFFUUUUUUU

Fine :(

7
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: November 19, 2010, 03:59:37 PM »
When's the public server going to be up?

I'd like to apply on the clan server if I can, so I will use the add-ons the clan uses.

8
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: November 16, 2010, 06:52:17 PM »
I might apply sometime soon. Well, once I stop playing Black Ops...  :cookieMonster:

Are you still accepting new members?

EDIT: eh, stupid question...

9
Suggestions & Requests / Re: 2 sided paintable bricks.
« on: November 16, 2010, 06:39:45 PM »
Interesting idea, but it isn't possible if you can't spell "possible"! :cookieMonster:

Other than that,

/want

10
Suggestions & Requests / Re: Jepordy mod
« on: November 16, 2010, 06:37:23 PM »
it would get rather repetative, just event one

/agree

11
Suggestions & Requests / RTB: Build Save to Server
« on: November 16, 2010, 06:36:33 PM »
I know this should probably go in the RTB forums, but I thought I'd suggest it here as well.

Basically, I want a system where you can "select" some saves that you want to be able to access on any computer. The system (RTB, Blockland, whatever) would then upload it to a large database, where it would be automatically downloaded to any computers using your ID when blockland on those computers was launched.

I know this may seem pointless to most, but hopefully a system like this might be able to avoid all the random bugs and glitches encountered when loading a save file.

Plus, for a person like me (4 different computers) it'd help...  :cookieMonster:

Discuss

12
Suggestions & Requests / Re: Washington DC
« on: November 16, 2010, 06:03:13 PM »
I have to admit its an interesting idea...

13
Creativity / Re: ETRV-01
« on: November 16, 2010, 03:45:39 PM »

14
Creativity / ETRV-01
« on: November 14, 2010, 08:16:43 PM »
Experimental Tunneling Research Vehicle

I was bored in school and decided to draw some sort of technological vehicle. This was the result of my efforts:



Please rate [--/10]


15
Suggestions & Requests / Re: Advanced brick saving.
« on: November 06, 2010, 10:45:38 PM »
usefull to save your buildings in a freebuild server

That would be awesome!

It'd save me those 15 minutes spent destroying everyone else's bricks!  :cookieMonster:

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