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Suggestions & Requests / Re: race track
« on: October 18, 2008, 10:59:34 AM »
yah i no SOMBODY MAKE A RACE CAR! but im not sure maby bricks because it would look cooler but idk anything would be good
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Use a package on the relevant weapon function or player spawn functions to set their scale with Player::setScale(3-Vector).so will i have to do thelpayer data block for it to work for a weapon?
Example for player datablock:Untested, but it should work, assuming I have the variables right.
For weapons, you'll need to do something similar to the WeaponImage::onFire(%this,%obj,%slot), WeaponImage::onMount(%this,%obj,%slot) and/or WeaponImage::onUnMount(%this,%obj,%slot). If using a customised weapon state system with stateScript parts, put the code in the relevant functions as well as onUnMount to ensure people don't hack it by scaling up and putting the 'weapon' away.
The page is alot longer than it should be? Riiiggghhhtttt... what are you on?thanks and yah other dude what r u on i cant make it smaller and its not that long y does tha matter but whatever
I betcha quite a few people'll post, if only to flame.
But the pics aren't that bad...