(see second post for bug mods)
WEAPONS:Weapon_BugZapperFEATURES:
-Fires a constant stream of electricity
-Short range
==New since RTB version:==
-Deals medium/low damage to most targets
-Deals high damage to small bugs
-Deals very little damage to large bugs
-Has slight auto-aiming capabilities (about 10-15 degree angle of auto-aiming)
-Comes with an onPowered event, which allows the bug zapper to be utilized as a key or tool for contraptions
-The Bug zapper will lock into the brick that it is powering
-Will not fire if the user is mostly submerged in water. Instead will cause damage to the user and nearby enemies
KNOW ISSUES:
-Very rarely, the bug zapper will lock into a random brick. Simply stop firing for a moment to get around this issue.
CREDITS:
-ArmyUnit: model, weapon code, icons
-Lordician: auto-aiming system, events, advanced code work
DOWNLOAD:
https://www.dropbox.com/s/evzv8jmi5lkzalh/Weapon_BugZapper.zip?dl=1Weapon_HeavyRLFEATURES:
-Very high damage per missile
-Long reload time
-Missiles have medium to slow flight speed, and are somewhat effected by gravity
-Can not easily be used for rocket jumping (You will probably kill yourself)
==Changelog==--Update 5/1/2015:-Fixed MAS logo texture being off-center and stretched (might still be slightly off-center, but overall is much better).
--Initial changes since RTB Version:-Adjusted explosion (Reduced damage and radius)
-Increased missile flight speed slightly
-Increased re-fire time slightly
CREDITS:
-ArmyUnit: model, code, icons, sound editing
DOWNLOAD:
https://www.dropbox.com/s/xc7339m89nsqgqx/Weapon_HeavyRL.zip?dl=0Alternate link:
http://www.mediafire.com/download/9nehqt70p8byflf/Weapon_HeavyRL.zipWeapon_Orb_LauncherFEATURES:
-Fires bouncing orbs of energy
-Medium fire-rate and range
-Orbs have moderate flight speed
-Orbs can rebound back and damage the user
-Orbs create small explosions when rebounding
-Orbs do not rebound off players, but instead explodes
CREDITS:
-ArmyUnit: model, code, icons, sounds
DOWNLOAD:
https://www.dropbox.com/s/vvgpvuzoqs5f7sm/Weapon_MAS_Orb_Launcher.zip?dl=1Weapon_HHF (Hand Held Flammer)FEATURES:
-Fires a constant stream of flames
-Moderate damage
-Short range
-User can be damaged by the flames if they fire at point blank range (you have to be nearly touching what is in front of you)
CREDITS:
-Kevin: original concept, model, code
-ArmyUnit: balance adjustments, optimizations, minor polish
DOWNLOAD:
https://www.dropbox.com/s/kd9brh6kw4sa4y7/Weapon_HHF.zip?dl=1Weapon_Rail_RifleFEATURES:
-Must be fully charged to fire
-Charge level is shown on the weapon's display screen, and is also indicated by a change in sounds and emitters
-Deals incredible damage
-Shot is raycasted for a medium-long distance, and then becomes a slower moving projectile that is effected by gravity
-Little reload time after the shot (the charge time acts as the reload time)
-Pushes the user backwards somewhat when fired
-Accuracy is decreased while you are moving
==Changelog==--Update 6/21/2015:-Updated the Support_RaycastingWeapons.cs file to include the fixes requested in
this thread.
NOTE: The current version of of the Weapon_Rail_Rifle that is floating around Greek2Me's auto-update service
does not function as intended. The original version of this weapon used a modified version of SpaceGuy's Support_raycasting script, and whoever preformed the original fix apparently did not notice this and simply overwrote the custom support file with the fixed version of the normal support script.
CREDITS:
-ArmyUnit: model, small amount of code, icons, some sounds
-Lordician: implementing and improving the support_raycast system
DOWNLOAD:
https://www.dropbox.com/s/ictxfpgkz5jkvus/Weapon_MAS_Rail_Rifle.zip?dl=1
BOTS:Bot_MAS_ScarabWaspsFEATURES:
-Contains three bots: Security Scarab-Wasp, Anti-Riot Scarab-Wasp, Proto Scarab-Wasp
-The Standard Scarab-Wasp playertype is spawned from vehicle bricks
-All bots are friendly to blockheads/humans
-Scarab-Wasps move at a decent rate, and have moderate amounts of health
-When playing as the Security or Anti-Riot Scarab-Wasps, the related weapons are automatically placed into your first inventory slot (I will likely remove this behavior)
CREDITS:
-ArmyUnit: most everything I think.
-Lordician: PermaItem code, and probably general fixing and assistance
DOWNLOAD:
https://www.dropbox.com/s/s8x9xjyj54i4lw1/Bot_MAS_ScarabWasp.zip?dl=1
VEHICLES:Vehicle_MAS_Gunship (alpha version):FEATURES:
-Moderate speed, agility, and health
-Fires all four miniguns and both rocket launchers
-Fancy explosion effects
-Rotor sounds and animations
-Utilizes HeightControl
==Changelog==--Update 10/16/2015:-Reduced direct damage of miniguns from 20 to 15
-Reduced flight speed of rockets from 180 to 160
-Increased refire time of rockets from 600 to 900
-Increase health from 250 to 300
CREDITS:
-ArmyUnit: Most everything
DOWNLOAD:
https://www.dropbox.com/s/n63vh6v87o9sni4/Vehicle_MAS_Gunship.zip?dl=1Vehicle_MAS_InterceptorFEATURES:
-High speed, decent agility, and health
-Armed with four Proto Plasma cannons
-Rotor sounds and animations
-Wings animate slightly when turning
-Fancy explosion effects
-Utilizes HeightControl
==Changelog==--Update 10/16/2015:-Tightened controls and increased turn rates in all directions
-Enabled direct damage protection for pilot
-Reduced final vehicle explosion radius from 18 to 10
-Reduced radius and damage of projectile explosion (Radius from 6 to 4.5)(Damage from 20 to 5)
-Increased direct damage of projectile slightly (15 to 18)
CREDITS:
-ArmyUnit: Most everything
DOWNLOAD:
https://www.dropbox.com/s/q5rcym4t8a10qxn/Vehicle_MAS_Interceptor.zip?dl=1Vehicle_MAS_SwarmFighterFEATURES:
-Very high speed and agility, but very little health
-Very small
-Armed with four machine guns
-Kinda fancy explosion effects
==Changelog==--Update 10/16/2015:-Tightened controls
-Increased forward speed, and greatly increased reverse speed
-Reduced pitch rate (from 20000 to 18000)
-Increased health from 20 to 35
-Increased bullet damage from 8 to 10
CREDITS:
-ArmyUnit: Most everything
DOWNLOAD:
https://www.dropbox.com/s/x7y2i6vlw8p0jox/Vehicle_MAS_SwarmFighter.zip?dl=1Vehicle_MAS_TransportFEATURES:
-Slow and large, with poor maneuverability
-Decent health
-Carries six troops, along with the pilot
-Rotor sounds and animations
-Fancy explosion effects
-Utilizes HeightControl
CREDITS:
-ArmyUnit: Most everything
DOWNLOAD:
https://www.dropbox.com/s/jscqpkch2u7d87e/Vehicle_MAS_Transport.zip?dl=1
REQUIRED SUPPORT ADD-ONS:Support_HeightControl.zipRequired for all MAS aircraft except for the Swarm Fighter. Adds vertical take-off and landing capabilities (Hold jump to ascend, hold crouch to descend).
All credit goes to the amazing Lordician
DOWNLOAD:
https://www.dropbox.com/s/69r0zy4df703s8r/Support_HeightControl.zip?dl=1
GENERAL CREDITS:-ArmyUnit: Project lead, most modeling, animations, basic scripting
-Lordician: Co-project lead, advanced scripting, being awesome in general, zombie
-Kevin: Modeler
-Hanhan13: Assistant tester
-LegoLad: Assistant tester
being the Dino King-And everyone who has played on my beta testing servers!