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Messages - Yin Yang

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121
Suggestions & Requests / Re: Silent Pong
« on: March 01, 2016, 10:49:06 PM »
Nevermind i got it. the last datablock wasn't renamed.

122
Suggestions & Requests / Re: Silent Pong
« on: March 01, 2016, 10:24:23 PM »
It's not appearing ingame
Is it named something other than Silent Pong?

123
Suggestions & Requests / Silent Pong
« on: March 01, 2016, 06:31:48 PM »
A pong that doesn't have the bouncing noise. I need it for my UNBEARABLY LOUD tycoon.

124
Gallery / Re: Pong Tycoon 2016! v0.5
« on: March 01, 2016, 06:29:31 PM »
Bump, think i'm about done

125
Gallery / Re: Pong Tycoon 2016! v0.5
« on: February 23, 2016, 11:30:55 PM »
Whenever you see the Pong Tycoon server up feel free to join and give'r a go

126
Gallery / Pong Tycoon 2016! v1 (Single Player Released!)
« on: February 23, 2016, 09:52:45 PM »
Here we go again...
Pong Tycoon 2016
v1
Server is currently: Inactive

From the maker of absolutely nothing comes a breath of fresh old! That's right, it's that time of year again where some dork decides to make a robloxian tycoon in blockland but inevitably fails! But don't worry! This time i'll finish it!" he always says before he quits! [/passiveagressiverant]

Jokes aside, it has come to be that time of the year again where i want to make a tycoon, but this time i'm starting where i left off last year, same tycoon, so there's a greater chance of me finishing this time, and according to my calculations *snort* i should finish by the end of the week if I'm persistent.

The Concept

The idea is simple, making a Roblox style tycoon in Blockland. But the problem is with blockland's default event system, the only way to program in blockland, it's easyer than roblox, but you don't have as much power, simply put, you can't make a tycoon in vanilla blockland. You need strawberry blockland. You need addons, which will be included in the game server and single player downloadable. This is some high level eventing and not for the noob, but the gameplay is simple and even the noobiest noob can follow.

The History

This is my 4rd attempt at a tycoon and this time i think i can finish it! Over and over i wanted to do this and i always stopped out of bordum before i finished it. Last time i made a tycoon, Pong Tycoon (links to other topics there) it went ok and i cracked a few huge problems that i've always had but inevitably i never finished it, but i saved the save online so i could come back to it today. I've been working on this for about 5 years on and off, my first attempt to actually make one was in March 2013, (so almost exactly 3 years ago) and i called it Light Tycoon, it consisted of the player buying multiple light machines , but there were still many problems i couldn't account for and my entire eventing technique was sloppy and unorganized and spammy, so i abandoned it to research VCE and eventing more, hone my skills per-say. Then, like clockwork, almost 1 year later, I started Factory Tycoon, A similar consept with slightly better events, a more organized eventing system, and the ever hated VIP room removed. But once again i abandoned it because it was still to sloppy for my standards, and it cause lag whenever something was triggered. Now the time has come again to start working on my annual tycoon and this time i think i can finish it. and yes i copied most of this from the old Pong tycoon topic. Don't judge me.

How To Play

First your going to want to do is start a minigame, without a minigame the cash giver will not collect, and there should be problems with the IIS, so start a minigame.

Now you can get a tycoon, just run into one of the grey doors labeled "Become Owner", this will make the tycoon belong to you and only you can collect the cash from this tycoon and buy items in it. (thanks to the IIS, explained later)

Your Tycoon will materialize around you if you've done this right. You will notice that your name has been set as owner where it use to say "No Owner", this means that the IIS system is in place and you are the only one that can interact with your tycoon. Next your going to want to start your income, so you can buy the Ponger that should be to your left, when you buy something it takes the amount that it shows from the cash on your person, if you don't have enough cash, you can't buy it, but this first Ponger is free, so go ahead and buy it by running over the pad.

Once you do this, you'll notice that the black item that has appeared is bouncing a pong from the white brick off the other side and back before disappearing, when the pong disappears, $10 will be added to the Cash to Collect storage, run over it to collect your money and buy the next upgrade, which costs $250 and will add one additional pong, doubling your income.

The IIS System

The IIS system is a little complicated, it stands for Isomorphic Interaction System when you start a tycoon, the door saves your name as a variable in your minigame (and your cash in the collector, which is why you need to be in a minigame to play) and every time you go to use anything it will see if your name matches the name it's saved for that tycoon, so when there are multiple tycoons, there will be no worry of noobs taking your money or buying your stuff. Also when you buy a tycoon it does a check on other tycoons to see if you already own one, so you can't own more than one.

Basically, if you try to do anything in a tycoon, the tycoon asks, "IIS this the right person?  :cookieMonster:

My Proudest Accomplishment

For 3 years I had been racking my brain and the brain of some of the best addon coders in blockland for a way  to detect when a player disconnects with events so i can have that person's tycoon reset when they leave and noone elses, well after 3 years i finally figured out how to do just that.

When you get a tycoon, the door sets up a variable in your player object called Ping and sets it's variable to 0987, and sends a relay to the blue brick. Every second the blue brick will use VCE to scan your player for this variable, when it does detect it, it will beep and glow for 0.25 seconds. When the player object disappears, (when he dies or disconnects) the variable is no longer present, the brick does not detect it, and the brick sends a relay to the red brick which clears that individual tycoon. I will disable Self Delete in the final server and any killing of any kind until i can fix this, but for now this is the only way, if i use the actual client, (which is not the player but the computer connecting) than it does not clear or reset when the player leaves.

Screenshots
How you start off


How it looks just after you claim a tycoon


Tycoon in v0.5





Tycoon in v1




I DUN IT MA!
It's finally done, after all these years it's finally done. the server will be up soon, i just need to set up the gamemode. It's done.

HUUGE THANKS to Buddy for helping me out BIG time


Single Player

New single player for all your single playing needs!

When you load this up first you are going to need to make a minigame, then click the big red button that is in the save picture, then just play normally!

Pong Tycoon made by:
Yin Yang  |  10630
Buddy     |  28116

127
General Discussion / My annual Tycoon.
« on: February 23, 2016, 04:24:51 PM »
It's that time of the year again, and, like clockwork, i wana make another tycoon. I'm sure you all have been dieing from the wait, seriously, you all must be pissing yourselves from excitement right now. And i probably would have completed and submitted one by now but my problem is i get bored of it half way through and i just can't bring myself to finish it ever, but since my tycoon from last year was working so well, i decided to keep the download up all this time and i'm just going to continue from where i left off, should save a lot of time and heartache. One issue that really hurts the process is duplicating the tycoon and making it so it doesn't interfere with the others in the events, and to do that i need to change all the brick names and variable names, and there are a lot. I'm sure there is a way to make this much easyer and if there is, please place a comment below describing it, i'm not talking about duplicating the tycoon, i can just use the duplicator, i mean changing the events, i need to find a simpler way to make the tycoons work and not interfere with eachother other than changing all the names from "ClaimTycoon1" to "ClaimTycoon2" and soforth for all 6. anyway look forward to that in the gallery section semi-soon, here's a link to last years project i'm continuing, pictures have been deleted since, sorry.


128
Development / Re: 2015/12/10 - Blockland r1981
« on: December 10, 2015, 09:24:16 PM »
It's so great that there's progress on this game again. It's so good to see Blockland is not dead.

129
General Discussion / Re: What are your motivations for playing blockland?
« on: September 26, 2015, 09:33:54 PM »
Game of my childhood, it's the reason i'm becoming a game developer now, why wouldn't i play?

130
General Discussion / Re: ZapK is playing Blockland 2 - Beta
« on: September 26, 2015, 06:47:08 PM »
I will do literally anything to be a playtester on this, blockland is my whole childhood and the reason i'm in collage for game design now. I am going to do everything in my power to be added to the private beta, this means to much to me. The only problem is apperently it's a friends of badspot only thing and he's really picky on who gets it, but it just means too much to me to just let it go.

131
Games / Re: Post cool games (v3) Level rewiring
« on: July 11, 2015, 10:26:07 PM »
bump

132
Games / Post cool games (v3) Level rewiring
« on: July 10, 2015, 11:42:58 PM »
Post some cool games you know about that involve you being able to rewire / reprogram the level/game to win, such as Gunpoint or The Magic Circle.

My entries are:

Gunpoint
The Magic Circle

your turn

133
Games / Re: Game Dev Giveaway
« on: July 10, 2015, 11:40:44 PM »
I'm in

134
Help / Re: Shader issues
« on: July 07, 2015, 03:25:12 PM »
Your graphics card is only capable of running minimum shaders. It doesn't support anything more intense than that for blockland

135
Off Topic / Re: 3D Desktop Interface
« on: July 01, 2015, 12:38:36 PM »
Found it it's called Real Desktop

Sorry I just happened to find it right after i posted

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