Welcome to Blockland Classic Mod! Blockland Classic Mod is a heavily modified Blockland Vanilla. This modification can be seen like Return To Blockland 1.045, a major overhaul for Blockland 0002/Vanilla. The base for the modification was build on the Blockland Mods 1.6 core. This made some features easier like saving, giving your self a handful of bricks via a brick window and some other things. This features were also fixed up and made better in the last versions of BCM. Most of the Vanilla textures, tools, GUI, gameplay and other stuff was mixed up with Blockland Retail.
It is not meant to copy Blockland Retail but it is to resemble Vanilla and old Retail (2007-2012) together, since Blockland heavily changed in Summer 2012. The game works the same as you played Blockland Vanilla or Retail.
If you're playing on a laptop, I'd recommend to change the build brick controls in the options window.
Starting a serverMost of the people will know the great old start server window. Press on a map name in the list, check out the map image, checking other important stuff and launch the server whenever you're ready.
Joining a serverTo join a server, press Join a Server in the menu of Blockland Classic Mod, press Query Internet and a list of servers should popup. If this doesn't happen, there aren't any servers up at the moment. If there are servers popping up, press on a server name and click Join Server.
Waiting to spawnSince version 9 it's possible to see the map image during the loading process. This will make it easier for people to recognize a map faster, this only happens when you have the same installed maps as the host.
Decorate your BlockheadThe best way to decorate your Blockhead is by joining or starting a server, wait for spawn and you will see your player in third person by pressing TAB. Press CTRL + O, press on the Appearance button in the menu and change the looks and color of your player.
Sitting was never so easySince version 8, you can sit everywhere you want. Press the X button on your keyboard to sit.
Build anything you wantBlockland Vanilla is using bricks as static shapes. Since Torque Game Engine 1.5.2, the latest version, can support more static shapes in a map it should be possible to hit the 1000 to 2500 bricks with little lag.
Retail uses a new brick rendering system.
First of all, it renders in quads instead of tris. Traditionally, bricks were rendered as a series of triangles arranged in a cube shape. Now, the bricks have each of their faces rendered as a cube. This effectively doubled performance. Instead of lagging at 900 bricks, the game began to have performance issues at 1800 bricks.
The editor wand was originally an old work around for this problem in Vanilla. With the release of Retail, it is being dropped from the game.
There is another side to this story though. If you have seen some of the videos or images from Retail, you will notice that it can handle a lot more bricks. This leads into the second reason why the editor wand is being dropped.
To further increase performance, Badspot created a new rendering method. Bricks were no longer models. Instead, a series of angles and textures were fed into the engine, and boom, a brick appeared. No more model. This resulted in a huge change to the game.
Editor WandIn Blockland Classic Mod you can use the Editor Wand if you're a administrator in the server. Simple, open up the Administrator menu by pressing CTRL + A. Hit the Editor Wand button, close the Administrator window again and hit the brick you want to scale or rotate. Now press CTRL + Q, and you can change the brick properties. Don't forget to press Numlock 0, or the brick will disappear!
Brick SelectorJust like Blockland Retail, you can open up the Brick window by pressing the B key. Now you can select a brick you like by pressing the gray button below it.
Any questions are welcome!