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Messages - Passta Soup

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61
Off Topic / Re: post your guilty pleasure music
« on: January 30, 2015, 08:58:53 AM »
https://m.youtube.com/watch?v=e-ORhEE9VVg
life is too short to pretend you don't like catchy Taylor swift songs

62
Clan Discussion / Re: ►►SPO - Recreation
« on: January 30, 2015, 08:39:08 AM »
EY.... PASS.... we need compmix and dwaif. Make em do stuff though, forget the free ride.
Dwaif always refuses to join :(
Steam me tonight about compmix.

63
Clan Discussion / Re: ►►SPO - Recreation
« on: January 29, 2015, 04:51:47 PM »
How do I apply?
Quote
     Players may join SPO in two ways. The first way is by being reputable throughout the community in your position, and being requested to join. The second way is through a direct application. Applications have no requirements but must show aptitude in the position you apply to. Applications may be PMed, posted on the forums, or steam messaged. Players may join with multiple positions.
It may not be that clear, but just pm or contact me in some way with pictures or videos that prove your talent.

64
Those suburban houses look awfully out of place being right next to sky scrapers, I don't think I've ever seen that done in a city.

65
Clan Discussion / Re: ►►SPO - Recreation
« on: January 28, 2015, 07:14:20 PM »
what happened to the old topic?
It is too old to post in.

66
Clan Discussion / Re: ►►SPO - Recreation
« on: January 28, 2015, 07:07:36 PM »
CURRENT PROJECT


Rural Farm TDM
This project is mainly terrain focused, with a noticeable retro style to it. The map will be used for a capture the point tactical TDM. The buildings are designed for fun combat.

67
Clan Discussion / ►►SPO - Finished a project!
« on: January 28, 2015, 07:06:22 PM »

          ABOUT
    SPO is a building clan that focuses on bringing quality and enjoyable servers to the Blockland community. SPO was founded February 2nd, 2013. SPO has gone through many rough and prevalent times, and many great projects have come out of it; many of which will leave a lasting mark on Blockland for times to come. While SPO's main focus is building, many other positions are available as well. These positions allow for us to produce quality servers, as not just quality builds can make a server enjoyable.

          Players may join SPO in two ways. The first way is by being reputable throughout the community in your position, and being requested to join. The second way is through a direct application. Applications have no requirements but must show aptitude in the position you apply to. Applications may be PMed, posted on the forums, or steam messaged. Players may join with multiple positions.

    In recent news, SPO has hit an all time low in productivity and this has caused a wipe in the members list. If you are a previous member and wish to rejoin, you must talk to me about it.




          POSITIONS
    Being a builder, coder, or modeller is a prerequisite before you may be any other position. For example, you cannot just apply as a graphic designer, or as a project organizer.
       MAIN POSITIONS
    • Builder
    • Coder
    • Modeler
       SUB POSITIONS
    These are the positions that you cannot apply for, but having this skill set in addition to being a proficient builder, coder, or modeler will help your chances of getting in.
    • Graphic Designer
    • Project Organizer
    • Eventer
       ADMINISTRATIVE POSITIONS
    There can only be one head at a time. You may only get this position after being granted it for being highly proficient in that area.
    • Head of Terrain
    • Head of Exterior
    • Head of Interior

    List is subject to change



          MEMBERS

       Pass(380)
            - Head of Terrain
            - Builder
            - Modeler
            - Graphic Designer
            - Project Organizer

       -Tokerovin-(2030)
            - Head of Secrecy

       Amy(6431)
            - Head of Exterior
            - Builder

       LegoPepper(3763)
            - Project Organizer
            - Builder
            - Eventer

       Kobble(6942)
            - Builder
            - Eventer

       Cordax(38498)
            - Builder

       Grandpa(5364)
            - Builder
            - Modeler

       F1sh(44383)
            - Builder
            - Modeler

       Tendon/Dglider(31546)
            - Coder



          PROJECTS

       SPO Castle
    SPO Castle is one of our most iconic projects, and largest. More recently, a renovation has been done on SPO Castle, and it was transformed into SPO Kingdom. SPO Kingdom is nearly 4x the size as SPO Castle, and 4x as delicious.
    SPO Kingdom: http://forum.blockland.us/index.php?topic=247605.0
    SPO Castle: http://forum.blockland.us/index.php?topic=228629.0






       Red Block Redemption
    Red Block Redemption was our best example at what we can do in terms of quality and enjoyable servers.
    Red Block Redemption: http://forum.blockland.us/index.php?topic=227429.0





       Gravebreak
    Gravebreak was a worthwhile attempt at making a mod dependent gamemode. The project was never fully hosted, but was a worthwhile learning experience for many SPO members.
    Gravebreak: http://forum.blockland.us/index.php?topic=235247.0





       Vaults
    Vaults was a project intended to provide quick and a enjoyable gameplay. Based off of the Fallout series.
    Vaults: http://forum.blockland.us/index.php?topic=244402.0





       Destiny RPG
    Destiny RPG is a medieval fantasy mod created by Zack0Wack0 and many others. In this adaptation of DRPG, we attempt to capture the element of DRPG but provide our own spin to it. We involved many different modifications to the mod, and a custom built map. Destiny RPG provided SPO with greater teamwork ability.
    DRPG: http://forum.blockland.us/index.php?topic=260239.0





       Rural CP TDM
    The Rural CP TDM features a large map and tactical dominationesque gameplay.
    CP TDM: http://forum.blockland.us/index.php?topic=275633.0




    Contact me via:
    Blockland Forums (Passta Soup)
    Steam (Pass)
    Skype (passingby90)[/list][/list]

    68
    General Discussion / Re: Why are grapple knife/knife tdms still a thing
    « on: January 26, 2015, 07:59:01 AM »
    I think grapple knife servers are still a thing because there is a viable audience for them to be endured. Enough people play them for enough people to host them. It's a direct correlation and as long as people enjoy playing them they will still be around. It doesn't affect you if you don't play them so I don't see why anyone has to complain about them.

    Implying you know that people just sit on grapple knife tdms for 8 hours a day kind of proves you do it too, I mean, how would you know they're there, if you aren't.  Just the way you treat the whole tournament thing is really over done and hilarious.

    Look at it like this, you like spending a lot of time doing your basket ball tournaments, and others like playing knife TDMs. You stick to your stuff and don't bitch, and they won't bitch about yours.
    Jesus Christ lighten up on the commas.

    69
    I would absolutely love for this to exist.

    70
    Gallery / Re: DOF Screenshots
    « on: January 24, 2015, 10:45:20 AM »


    Haha, well the design is all there. Red is an exciting color, and black gives a hard contrast. The hard black spikes invoke unpleasant feelings, and it doesn't help how the
    figure is off-centered too, and to top it off it's out of focus.
    Somebody just starting taking their first art theory class

    71
    General Discussion / Would you consider building a medium of visual art?
    « on: January 22, 2015, 04:32:52 PM »
    I've just thought of this and wondered if anyone else has the same thoughts as me. I would consider building a medium of art because it stands as work that exists to provoke a reaction, which arguably all art is intended to do. It's very similar to architecture which is undoubtedly a huge art form.  I'm not going to include a poll in this topic because that allows people to give their response without elaborating why. I'd love to have a nice discussion with some intellectual forum-goers about this.

    72
    Off Topic / Critical Thinking Question:
    « on: January 20, 2015, 06:52:06 PM »
    I have a discussion opening topic here for you guys to discuss about; here's the question.
    Imagine that you have just graduated high school and are now moving on to college. If you were to reflect on your teenage years, wonder if involving yourself in the use of marijuana would have benefitted or damaged your life experience as a whole. Wonder if the general involvement in weed would benefit or damage your teenage years in the long run.

    What are everybody's opinion on this question? I've just thought of it and thought it could bring some worthwhile discussions in a group of people.

    73
    General Discussion / Re: Block Wars Teaser Trailer
    « on: January 20, 2015, 04:08:56 PM »
    Is this just like a remake of the old one? unless I saw it wrong, it looks like it's just the same fight on the same ship just with shadows and shaders?

    74
    Off Topic / Re: Do I Possibly Have Dyscalculia
    « on: January 15, 2015, 07:09:37 PM »
    Why are people considering being bad at math a development disorder? People are good at some things and people are bad at some things. Deal with it and learn to overcome it. In my opinion, you're just being a hypochondriac about this.

    75
    General Discussion / Re: Favorite Modder?
    « on: January 07, 2015, 04:41:20 PM »
    wat, why is Pass on there. I've never seen a mod made by Pass
    You should add [GSF]Ghost, he's done quite a lot over Blockland's years.
    http://forum.blockland.us/index.php?topic=252426.0

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