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Modification Help / Re: Japanese-ish sports car thingy
« on: January 23, 2014, 08:13:29 PM »
Good god this is fantastic.
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Nice. I saw the In-game pictures and noticed-the wheels might be too tall... It's not one of those gangster sedans is it? *joke* But yeah-It looks kind of tall...That's a mixture of the wheel AND the height it's at (Springs).
Blank.png - Main colour for your vehicleThank you so much! You may have also just solved an old problem of mine when I tried making vehicles before I actually came on the forums and what-not.
Black25.png - Makes the main colour slightly darker - I normally use it for the interior
Black50.png - Makes the main colour dark - I normally use it for the seats fabric
Black75.png - Makes the main colour really dark - Normally I use it for the underside of the car
These materials are recolourable. They should be kept separate from non-recolourable materials, otherwise things will get messy for users who are playing without shaders.
Black.png - Black material
Gray25 - Darkest grey - Good for plastics, rubber and whatnot
Gray50 - A slightly lighter shade of grey
Gray75 - Lightest grey - Good for chrome bits
white, red, orange, etc should be self-explanatory.
Wheels, wreckage models don't require collision meshes.
Explosion model is the regular model turned black by the game, so you don't have to set that up. The final explosion model is the wreckage model. It is a separate model which you can alter to your heart's liking.
Please do!!! :D Well, if you do. Could you make sure it has a Normal Drifting variant *Looks like the model it is now, not a random rally version* Then it could be Initial D like'... :P
on the drifting variant, can you put Team Emperor stickers on the windows and stuff? it would be really cool
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some kind of stickers like that would be nice.
needs a bump i guess
Maybe not... Some modelers go dark at somespots... Like Filipe, he gets quite sometimes and doesn't reply or post pics...Now everyone calm down. Give me a chance to work on this.
Btw. Maybe a Logo on the Tail-side of the vehicle, or on the end of the side-windows...
Oh there it is! Enjoy. Examine it if you please, information is at the very top but by the time you read this, This note is no use. forget.Oh no need to rage atm. I've just tested the car, and this has inspired me to make a drifting variant of the Vortex when the time comes!
You have to be skilled with BL drifting physics to get the hang of this vehicle and not RAGE. >_<
Well, I have a Custom scripted BlockoCar, it Drifts WAY more intense than all combined... I can send a link if you want to observe the Intense drifting it will cause. (Warning: 64x plates recommended to drift on; It is really wild.)Sounds like a deal for now. PM at me bro!
Not sure if possible, isn't that some derpy datablock thing going on with the drifting cars?Well probably what I can do is look at the scripts of the drifting truismo, jeep, and venom, and see what i can copy and paste if possible.
just asking, but, is it possible to make a rally verison of it?That could be possible, but I'll find a way later on
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If your good enough on scripting, make a keybind to press to drift.I'm not that good of a scripter to do that bub. Sorry.
He is making it blocko now.You will my friends :)
Too many vertices on some faces. I hope we can see some picture of the car soon.
This car is 10/10.Well I have to re-face the whole car in blender 2.49 (where the dts exporter is), bc the faces that have more than 4 vertices implement triangles making the car look crappy. Thus bloko improvements are being commenced!
But similar to what Filipe was saying. Try to decide where you wanna go with the side if you wanted to make them rounder or flatter, is up to you honestly, but try and focus on the interior before touching up the exterior.