First of all, the hookshot I am talking about is Weapon_Loz_Hookshot. I would like events for it, such as output events setHookshotEnabled, and setHookshotDisabled, which would allow you to choose if hookshot can work on the brick or not. Also, I would like the input event onHookshotHit, which would work when a hookshot hit the brick, and target events (Owner)Player and (Owner)Client, which would do an output event on the player. I would really appeciate it if someone would make these for me, or if events like these already exist then give me the link.