[X] 0 [0] onInput > Self > VCE_ifValue > [<var:client:lastmsg>] == [out] [1 1][X] 1 [0] onVariableTrue > Self > VCE_ifValue > [<var:player:driver>] == [1] [2 3][X] 2 [0] onVariableFalse > Self > VCE_ifValue > [<var:player:passenger>] == [1] [3 3][X] 3 [0] onVariableTrue > Self > exitVehicleEvent 0 Checks for the messageEvent 1 Checks if the player is drivingEvent 2 Checks if the player is ridingEvent 3 Removes themSound right?
Loop? No, directly no... Becuase i need when it goes out onvariabletrue>self>exitcontrolvehicle, so if input>self>vce_ifbalue><var>cl>lastmsg> [=] outonvariabletrue>self>exitcontrol vehicle works, then try again!
...the input column dumbbuttthat has been told to you a few times now