Author Topic: My 3D Art Course Creations!  (Read 3682 times)

Packer said i could post it





a'few hours of work in blender and packers awesome concept art
and i made a thing... :D

the normals are fine its just the lighting on the smooth shaded one

The poly count is around 1164 "In engine"

i bet packers will be alot better tho
« Last Edit: April 29, 2010, 11:05:26 PM by yndaaa »

you have a confusing last name

Mind if I try my hand with it?

Dude... You have issues. I mean. c'mon, a SkeleZombieCentaur... thing?

Dude... You have issues. I mean. c'mon, a SkeleZombieCentaur... thing?

uhh Wheres the issues part in that? its freaking cool!

bump
i made some textures for it sorta.. i made em using photoshop and my tablet i didn't open any photos or anything and paste em on it, its all drawn
And i rigged him up "put a skeleton in him so he can move"






And i don't really want this to die.. whatever you were gonna call it

man i should start working on other stuff...

WIP.

Limit is 3000 and I've only used 2500 so far, still need to do his hand though. He'll look sweet once I get him properly textured.

WIP.
-snip-
Limit is 3000 and I've only used 2500 so far, still need to do his hand though. He'll look sweet once I get him properly textured.

:o Awesome
I cant wait to see him textured

Update and a half, this is my progress after today, I'm skipping class tomorrow because I'm ahead of everyone already.
Super Large image, had to be rescaled but right click it and hit view image for the intense render!

Still got way more texturing to do.

Nice model, bro, like the Skull texture. So what's the model for exactly? :o

Nice model, bro, like the Skull texture. So what's the model for exactly? :o
Nothing, its for my 3D course. This is impoving my skills as well as something to show in my demo rell/showcase.

Nice, if the muscles were more defined it'd look great