Author Topic: Custom weapon eventing  (Read 2302 times)


Here, for some early testing. See what you can make with it.

1. Plant a brick
2. Set the 'Event Gun' item on it (currently this is the only type available)
3. Set some events on the brick for onItemTrigger to spawn a projectile
4. Pick up the item and fire it

-snip-
Early testing, eh?
Does this mean this is now a real project of yours? :D

If it works well for people here then I might keep working on it. I'm just unsure that there will be many useful things to do with this other than a one-time novelty as it's pretty limited to "kill instantly", "burn effect" or "launch you a mile away velocity" with the default events...

If it works well for people here then I might keep working on it. I'm just unsure that there will be many useful things to do with this other than a one-time novelty as it's pretty limited to "kill instantly", "burn effect" or "launch you a mile away velocity" with the default events...
Exactly, with the default events.

But combined with some other player sided events..
(Examples of events that could be used with it: VCE,BotEvents)

Also, most of the weapons are designed to kill with. ;)