Author Topic: Client-sided music events.  (Read 1345 times)

That's what I meant, considering music and sounds are played the same way.
I am only aware of the in-game mechanic of how these are used, so excuse me if I sound ignorant.

In eventing, with a sound, it is played once, it cannot be stopped, and will not loop on its own. "Music" files loop until they are stopped, and can be stopped short.

Its almost like people don't want this, also, there should be a user pref for turning "client music OFF" so some guy doesn't make an annoying tune play over and over. Isn't there a audio option for that BTW?