Author Topic: Looking for innovative gamemode ideas!  (Read 1130 times)

The "Oddball" Gamemode from Halo III, There would be a little white ball spawned randomly in an arena and players would have to compete to collect the Oddball. Every five seconds you are holding the Oddball, you gain a point, and the person with the most points at the end of the round wins.

Edit: Everyone would get swords or rocket launchers, and if you had the oddball, you couldn't use weapons and you were slowed down a little bit.
« Last Edit: May 24, 2010, 08:49:18 PM by Orion »

A few things about that...

  • It was a skull, not a white ball.
  • [0]You could get 1-hit melee kills with the skull.
  • People got other weapons than just swords and RL's.

Quote
BrickTag

Players spray any and all bricks in the minigame using their team's color.
At the end of the timer, the team with the most bricks of their color wins.

Awesome idea.