Author Topic: More specific player-touch events.  (Read 686 times)

i would like a bunch of events that are more specific versions of onplayertouch, such as:
Onplayerstoptouching,
Whileplayretouching (not sure if this is possible though)
Onplayerstarttouching(i think this might be possible with toggle events but i keep having an issue with the reset)

i would like a bunch of events that are more specific versions of onplayertouch, such as:
Onplayerstoptouching,
Whileplayretouching (not sure if this is possible though)
Onplayerstarttouching(i think this might be possible with toggle events but i keep having an issue with the reset)

Last two are covered already by the default playertouch...

You can do the onPlayerLeave using default events:

0     onPlayerTouch > cancelEvents
0     onPlayerTouch > setColor > red
400 onPlayerTouch > setColor > white

That'll make a brick red while you're on it, and white when you're not.

VCE has gotta have a solution to this...

VCE has gotta have a solution to this...

Always has.

Always will.


onPlayerTouch -> Self -> VCE_ifValue -> [<var:cl:isAdmin] == [1] [ ]

Last two are covered already by the default playertouch...
i meant like do something different when the player leaves not just stop....
@Ephialtes
You can do the onPlayerLeave using default events:

0     onPlayerTouch > cancelEvents
0     onPlayerTouch > setColor > red
400 onPlayerTouch > setColor > white

That'll make a brick red while you're on it, and white when you're not.
better

locking topic in an hour unless someone else has something useful to say.