Author Topic: Powder Toy: Reborn  (Read 23133 times)

I agree with sirrus, I want to see magnetism made into the game. I also think it would be fun if rigid physical objects could be implemented into the game, so that things like hydraulics could be possible (have a little tube that fills up with water and pushes the rigid object up?)

I agree with sirrus, I want to see magnetism made into the game. I also think it would be fun if rigid physical objects could be implemented into the game, so that things like hydraulics could be possible (have a little tube that fills up with water and pushes the rigid object up?)
I just don't like it when stuff like this happens- it doesn't even look physically possible.



Also, acid eats water? What is this I don't even.

Gah, the lack of liquid pressure D:


Quote
REATOR NAME: Vanadium

    *
      MOD NAME: Mod 3.0
    *
      ELEMENTS/FEATURES ADDED:
          o
            RUBY (ruby, invincible)
          o
            EMLD (emerald, invincible)
          o
            AMBR (amber, invincible and conductive)
          o
            SPHR (sulphur, melts into a blood red liquid before igniting)
          o
            FLN (fluorine, ignites METL, combines with WATR to make ACID)
          o
            LFLN (liquid fluorine, ignites METL. Combines with WATR to make ACID)
          o
            ROCK (rock, solid and falls)
          o
            BFLM (blue flame)
          o
            GFLM (green flame)
          o
            WFLM (white flame)
          o
            EXIC (explosive ice)
          o
            EXWR (explosive water)
          o
            EXWV (explosive water vapor)
          o
            SLME (very explosive liquid)
    *
      LINK/S:
          o
            COMPILED: http://jumbofiles.com/xpqjtxaeqvpl
          o
            SOURCE CODE:
    *
      KNOWN BUGS:
          o
            Sun does not grow plant.
          o
            GAS doesn't become BFLM when burned.
          o
            ACID doesn't become GFLM when burned.
          o
            SLME doesn't become WFLM when burned.
    *
      CREATORS COMMENTS:

CREATOR NAME: Yew101

    *
      MOD NAME:Yew101's Powder toy
    *
      ELEMENTS/FEATURES ADDED:
          o
            THDR (added gravity so its more powerful)–Original element
          o
            JTFL (jet fuel, highly explosive)
          o
            GOLD (indestructable except melts to LQGD at high temperature)
          o
            LQGD (indestructable ,freezes into GOLD at low temperatures)
          o
            CFRE (cold fire)
          o
            EMRD (indestructable, green diamond)
          o
            IGAS (infected gas-crazy red gas)
          o
            CRZY (super crazy bouncing gas)
          o
            RGLW (glows red under pressure)
          o
            BGLW (glows blue under pressure)
          o
            GGLW (glows green under pressure)
          o
            YGLW (glows yellow under pressure)
          o
            GROW (grows any solid)
          o
            GFRE (just fire turned green)
          o
            NOOB (indestructable,conductive elemennt)
          o
            HICE (hell ice, burns into CFRE at low temperatures)
          o
            RNBW (a giant explosion that comes out and changed colors)
          o
            RNFM (a rainbowy colored flame)
          o
            AGAS (acid gas)
          o
            BALL (a bouncing element)
          o
            LASR (laser, red photons at 50,000 degrees)
          o
            COG (center of gravity, when placed and powder/liquid gets drawn but not absorbed)
          o
            FUSE (a spark powered fuse, sparks by using SPRK,FIRE,GFRE,CFRE,RNBW,RBFM)
          o
            LCOL (liquid coal, burns slowly)
          o
            FIRW (the fireworks from V43 beta)

* LINK/S:

    *
      COMPILED:
    *
      V10.0: http://www.megaupload.com/?d=9Z1GOBQB
    *
      V11.0: http://www.megaupload.com/?d=I4M53XBW
    *
      SOURCE CODE:
    *
      V10.0 source code: http://www.megaupload.com/?d=B01KL48T
    *

      KNOWN BUGS: None… that i know of.
    *
      CREATORS COMMENTS: Have Fun!–Yew101

 http://www.megaupload.com/?d=I4M53XBW
Dl This it's cool IMO, it has all default stuff plus many other i think it has magnetism.

http://www.megaupload.com/?d=I4M53XBW
Dl This it's cool IMO, it has all default stuff plus many other i think it has magnetism.
jetfuel is the only interesting thing on there




EDIT: I'm a failure D:
Bump
« Last Edit: October 16, 2010, 10:10:10 PM by Man 2 »

Nice bump, bro.  :cookieMonster:

DYST Is made when you heat YST to about 100C.

It stands for Dead Yeast.

If you then heat it to about 4000C, it turns to DUST. :P
« Last Edit: October 16, 2010, 09:58:00 PM by otto-san »

I made a nuclear power plant that's activated by a stickman shooting particles into a chute. Too bad he fell into the chute into the center of the reaction.

How do you get a stickman to shoot particles?


anyone know how to make mods for this?  :cookieMonster:
A bunch of confusing C# programming.
« Last Edit: October 16, 2010, 11:29:47 PM by otto-san »