EDIT: Alright, since nobody can figure out an answer, I would just like to know, "How would I go about make a simple script so that the game can render the a model, and be placed on top of bricks. That's all I'm asking for, I don't care if it's labeled as a brick or not.
EDIT #2: Also, if I wanted the model to be say... twice as big as a minifigure in the game, would I need to size it in Blender or would the .blb size it on its own?
ORIGINAL:
Hey all, I have this model that I want to make into a prop on Blockland, but then I thought that props where spammy and nobody wanted them. So I figured that I would make it into a brick. I took a look at the .cs and .blb inside of the default bricks for Blockland. I understood the .cs with ease but I couldn't figure out how the .blb was formatted. So I did some research and figured out that most bricks were made with that .blb to shape it. My only problem/question that I have is, "Since I have a model and only want that model in game, how do I go about scripting a .blb for it?" Any help is greatly appreciated.