Author Topic: Heavier physics and-  (Read 354 times)

being able to walk on physics objects. Of course both of these being togglable? With heavier physics i mean, when you walk against physics objects, they just don't slide away from you, the actually slow you down a bit and such. And with being able to walk on physics objects.... you know what i mean.

being able to walk on physics objects. Of course both of these being togglable? With heavier physics i mean, when you walk against physics objects, they just don't slide away from you, the actually slow you down a bit and such. And with being able to walk on physics objects.... you know what i mean.
Define "physic object" as you use the term.

Define "physic object" as you use the term.

Detached blocks/parts/whatsoever

in blockland physics are client sided.
making them server sided would just make everything horribly slow.

not possible, as like taboo said, it's client sided, and it be very strange to others who have it off/those who have it on, some being held back while others walk right through