Author Topic: Physics engine idea  (Read 1902 times)

I want to see a mod that modifies BL's physics engine.

IE. Pickup and throw objects&Items, when you spawn an item, it falls over onto the floor, Etc.

Not sure if it's possible, but i'd like to see it some day.  :cookieMonster:

All of these things are already included in the blockland physics engine and this has been already done as to version 11-12.

All of these things are already included in the blockland physics engine and this has been already done as to version 11-12.


EDIT: Oh, so we can pick up and throw bricks and items fall over when spawned? Really.
I meant something related to the HL2 physics engine and such.

All of these things are already included in the blockland physics engine and this has been already done as to version 11-12.
You're a goddamn moron. Client-only physics when bricks are fakekilled are not all of what he wants or anything near it.

I like this idea but can't help but think that it's extremely unlikely until SOMEBODY makes some major changes to the game itself.
« Last Edit: November 24, 2010, 02:19:19 PM by Eksi »

I suggested a different idea of physics, such as your whole idea of throwing objects and weps layin on ground such as CoD where you can pick up weps, but i thought it would be could that instead of bricks flying all over the place when you blow them up with a rocket launcher or such, the structure above would collapse like in real life, in you plant C4 on a building, it wont float there (like in BL) it would collapse, but the problem is people took this the wrong way and though that things would always have to be supported and that things would fall if not supported, but this would be handicapped and i did not suggest this other trolls just assumed i wanted to take real world physics into BL, just physics to do with weps. But anyway i think this is a good idea but people are to fat and lazy to click their mouse a few times and type some stuff...

If i knew how to do this stuff i would definately make it.

You're a goddamn moron. Client-only physics when bricks are fakekilled are not all of what he wants or anything near it.

I like this idea but can't help but think that it's extremely unlikely until SOMEBODY makes some major changes to the game itself.

See what I mean?

You're a goddamn moron.
Well excuse me for having no loving clue of what he is talking about 3:<

You should have seen my face when I read "you can't die from a brick falling on you."
How disappointed I was.

my face when I read "you can't die from a brick falling on you."


All of these things are already included in the blockland physics engine and this has been already done as to version 11-12.


Also, do me a favor. Bend over and stuff on your face. :cookieMonster: