Author Topic: 2D music player that affects all clients  (Read 587 times)

You know those 2D music player events?

They're useful as hell, but only affect 1 client.

So:

Im asking for one that affects ALL the clients.


If you want everyone in a minigame to hear the music, it's easy with minigame input events.

OnMinigameEnter<>Playmusic<>[whatever]

If you want everyone in a minigame to hear the music, it's easy with minigame input events.

OnMinigameEnter<>Playmusic<>[whatever]

Except what im asking for is one that can be acitvated/deactivated via a lever.

Except what im asking for is one that can be acitvated/deactivated via a lever.
Oh, gotcha.

You could do it if you had everyone's name, but that would get annoying real quick.