Author Topic: Health gun  (Read 633 times)

Theres already the medi gun but the health it gives does not come from any where...

i want a gun made that works as folowd.

say your the pointless member of a Team deathmatch
the good guy who is owning and keeping you safe is olmost outa health
you pull out your little health gun
shoot him with it
and as he gains health you loos the same amount of health he gets. kinda like your giving him your health.

What if you shoot an enemy?

Heal Friendly > Shoot if you got Blutsauger Get health back > repeat

What if you shoot an enemy?
same affect you give health to an enemy... but ppl would be smart enough to avoid this

same affect you give health to an enemy... but ppl would be smart enough to avoid this

Example of what I mean:

You're trying to give health to a friendly who's right next to an enemy. The enemy kills the friendly and stands where he was, recieving the health.

Example of what I mean:

You're trying to give health to a friendly who's right next to an enemy. The enemy kills the friendly and stands where he was, recieving the health.
And? Its like a disguised blue spy receiving health from a red medic.
« Last Edit: February 22, 2011, 06:07:41 PM by TMAN7676 »

And? Its like a disguised blue spy receiving health from a red medic.

But this guy is saying the amount of health you "give" to the other guy, you lose that health. Not like TF2 where it's free health.

How about when you hit a team member you lose health, but he gains health, if you shoot an enemy, he loses health, but you gain health

How about when you hit a team member you lose health, but he gains health, if you shoot an enemy, he loses health, but you gain health

I like that idea.