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"Wand effect" Event.
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Topic: "Wand effect" Event. (Read 740 times)
Linen
February 22, 2011, 10:22:27 PM
Basically, we have a brick on top another. The bottom one gets fake killed, then the top one gets fake killed because the bottom one got killed. IMO, this is a great for big buildings crashing down it only one event. (That would be on the base.)
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Dread
February 22, 2011, 10:28:02 PM
I support this, as long as it can be toggled.
Linen
February 22, 2011, 10:46:10 PM
Yes, it would be toggle-able.
usaruler4567
February 23, 2011, 12:16:23 AM
/support
Jasa 12265
February 23, 2011, 08:22:29 AM
Relays
Joekirk
February 23, 2011, 08:38:56 AM
Quote from: Jasa 12265 on February 23, 2011, 08:22:29 AM
Relays
Even for a exterior only building, that would take an asston of time to do.
What if you wanted to make a table in the building? You'd have to add the events to everyone of the bricks which make up the table, what if you wanted a chair? Then you'd have to do the same thing, and it turns into one large mess of mass eventing.
I support this, as long as it would be toggle-able.
boodals 2
February 23, 2011, 12:24:31 PM
Quote from: usaruler4567 on February 23, 2011, 12:16:23 AM
/support
Needs a better name though..
MegaScientifical
February 23, 2011, 01:25:47 PM
This would be like fakeKillBrickTree.
Demian
February 23, 2011, 03:06:41 PM
fakeWandKill
Linen
February 24, 2011, 09:08:24 PM
Bump. I need this event.
MegaScientifical
February 25, 2011, 06:48:49 AM
Quote from: Demian on February 23, 2011, 03:06:41 PM
fakeWandKill
No no,
Quote from: MegaScientifical on February 23, 2011, 01:25:47 PM
fakeKillBrickTree.
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"Wand effect" Event.