Author Topic: "Wand effect" Event.  (Read 740 times)

Basically, we have a brick on top another. The bottom one gets fake killed, then the top one gets fake killed because the bottom one got killed. IMO, this is a great for big buildings crashing down it only one event. (That would be on the base.)

I support this, as long as it can be toggled.

Yes, it would be toggle-able.



Relays
Even for a exterior only building, that would take an asston of time to do. 

What if you wanted to make a table in the building?  You'd have to add the events to everyone of the bricks which make up the table, what if you wanted a chair?  Then you'd have to do the same thing, and it turns into one large mess of mass eventing.


I support this, as long as it would be toggle-able.


This would be like fakeKillBrickTree.


Bump. I need this event.