Author Topic: Saxton Hale player type  (Read 1770 times)

Yes, a Saxton Hale player type. I need this for something that i'm making and wonder if anyone could make it? I might be able to make the playertype if I can figure out how to change the maximum health and size of the player, but someone else might have to make a 1-hit kill weapon for the playertype. Is this a good idea?

use a recolored tank

I've made a model, but Blender is being stupid and won't let me export animations.

I've made a model, but Blender is being stupid and won't let me export animations.
Can i see it? I'll try to make the files if you can make the model.


I had already requested this, except it was a more open and flexible 1 V all, So you could have saxton hale or juggernaut from halo.

REAL MAN DONT PLAY WITH PLASTIC!
 :cookieMonster:



I really want this because in the TF2 TDM i'm making, if you capture 10 flags, you will be asked if you want to be Saxton Hale. How would we make him kill players? A invisible weapon or something like the tank from ZAPT?

I really want this because in the TF2 TDM i'm making, if you capture 10 flags, you will be asked if you want to be Saxton Hale. How would we make him kill players? A invisible weapon or something like the tank from ZAPT?

Melee not good enough for you?

I was thinking that when I was done with the models and animations n stuff, I would make him very fast, jump high, and have a stuffload of health. Then I thought about trying to script to make a Vs. Saxton Hale gamemode out of the TDM mod.


I was thinking that when I was done with the models and animations n stuff, I would make him very fast, jump high, and have a stuffload of health. Then I thought about trying to script to make a Vs. Saxton Hale gamemode out of the TDM mod.
Or just make the playertype and do team weighting.