Author Topic: Anyone got a list of sound profiles??  (Read 949 times)

I need sounds for footsteps, spawning, etc.
If anyone could provide a list of specified sound profiles needed to activate the sounds that would be dandy.
ex:
Quote
datablock AudioProfile(HydraPainSound)
{
   fileName = "./zhyYes00.wav";
   description = AudioClose3d;
   preload = true;
};

TYou could name that "QuarkzZork" and you could still use it for a pain sound. Its where you put it in the hydralisk's playertype script that matters.
Code: [Select]
PainSound = HydraPainSound;
This is where is assigns that sound to the pain noise in the script.

Also, as for footstep sounds and such, I don't think there is a sound for walking. But if you overwrote the sound for spawning, I don't see why it wouldn't work.

Its easy to get a list of sound profiles.

start blockland, start a map.
goto console
type:  DataBlockGroup.save("config/AllDatablocks.cs");
quick blockland

Open the file Blockland\config\AllDatablocks.cs in notepad. 
It will be kinda big.
Search for AudioProfile

enjoy

Its easy to get a list of sound profiles.

start blockland, start a map.
goto console
type:  DataBlockGroup.save("config/AllDatablocks.cs");
quick blockland

Open the file Blockland\config\AllDatablocks.cs in notepad. 
It will be kinda big.
Search for AudioProfile

enjoy
Thank you.