Author Topic: New tool - Respawn Wand  (Read 1269 times)

Bump to let you know I haven't forgotten about this.

I'm still working on it.
<3

Because the Magic Wand can't destroy vehicles.
You're right. It can't.

The brick this is just so you can hit a fakeKilled brick and it respawns.
But fakekilled bricks are client-sided.
Wouldn't it work better if you hit the actual brick that is invisible, and it resets the Colliding, Rendering, and Raycasting?

Wouldn't it work better if you hit the actual brick that is invisible, and it resets the Colliding, Rendering, and Raycasting?
That's what he wants.

I dont like the player respawn one as you can just /fetch players but the vehicle one seems useful other that just naming the brick and eventing a brick so it respawns that vehicle,or just /clear vehicles or someone should make a /respawn vehicles command or /respawn [Bot/vehicle name]

respawning bricks?

what do you mean by that
if some friend comes along that has trust and infinitely fakekills your bricks

if some friend comes along that has trust and infinitely fakekills your bricks
Or several other uses that aren't just for controlling abuse.

I dont like the player respawn one as you can just /fetch players but the vehicle one seems useful other that just naming the brick and eventing a brick so it respawns that vehicle,or just /clear vehicles or someone should make a /respawn vehicles command or /respawn [Bot/vehicle name]
Or I can just make the respawn wand like I'm doing.
Don't put down a suggestion just because there's other ways to do similar things.