Author Topic: Map/build rotating  (Read 333 times)

I'm not sure if this is easy to script or not, but just a script that rotates the map/build after the minigame team wins, such as team deathmatch. Example.

Red Riot wins the battle!
Rotating map!
(Bricks finish loading, players die.)
(Minigame resets)
New build/map ready!

Sounds like it would be kind of hack-y though.

That would remind me of something like what Unlimited Mining does when it resets... I support the build part but not the map part. The map part would be way too glitchy.

What I would like is if you could take all of the players from opposite teams, and switch the teams they are on all at once - like how other games operate at the end of a battle. (TF2 for example) It would make for great seige / TDM gamemodes.

That would remind me of something like what Unlimited Mining does when it resets... I support the build part but not the map part. The map part would be way too glitchy.

What I would like is if you could take all of the players from opposite teams, and switch the teams they are on all at once - like how other games operate at the end of a battle. (TF2 for example) It would make for great seige / TDM gamemodes.
Well what I meant by map is build, because its like a reference to TF2, or MW2 how they rotate 'Maps', but by maps I mean builds I guess.

http://forum.blockland.us/index.php?topic=137693.0
I could use this too.

Late edit: Cool. My 3000th post.
« Last Edit: August 02, 2011, 12:02:41 PM by Demian »