Author Topic: Duke Nukem Forever DLC details.  (Read 420 times)

    DLC Pack #1 contains four new weapons - a minigun, a "noob tube", a sticky grenade and a "BFG" - the latter of which was a big plasma weapon found in Doom and Quake.

    DLC Pack #2 consists of three new deathmatch maps - "EDF Base", "LKR" and "Map 3", presumably for the game's multiplayer mode.

    DLC Pack #3 includes 15 new single-player maps, arm wrestling, the "Impregnader" weapon and a karaoke machine.

The DLC3 karaoke machine bit fits in neatly with comments made previously by Duke voice-actor, Jon St. John. Those in the First Access Club have been promised to receive the first DLC free.



Maps included in Pack #1.

    * Call of Duke: Duke engages in modern combat in a war-torn city. Foes don’t stand a chance against the Duke when he spams the map with the N00b T00b.
    * Sandbox: Players take the role of mini-Duke in a giant sandbox with two bases at either end made out of children's toys. This map features Sticky Bombs.
    * Inferno: Time machine engage! Duke does combat in a hellish landscape of lava and teleporters. Who turned on the 16-bit graphics, and more importantly, where did this DFG come from?
    * 2Forts1Bridge: Hats? Duke doesn’t need no stinking hats. Give him a minigun and he'll beat off all comers.



Technically I'll get two DLC pack #1 for free since I have two first access codes.



By the way I'm still looking for Blockland members to challenge me, add Lord_Tony_Z for the ps3.
« Last Edit: July 29, 2011, 07:04:25 AM by Lørd Tøny »

>dlc
this confirms it: duke is forever ruined

>dlc
this confirms it: duke is forever ruined

I think it will make it better. I've been waiting for more DLC and weapons and I incredibly do love the multiplayer. Not many people have played these kind of games online and they are literally no challenge for me. That's why I am in the top 200s.