I did everything, but do I need to do that color thing thats in the beginning and end?Still doesnt work ;c
3. Select all faces that you want to be flat-shaded.4. Click the 'Vertex' menu and choose 'Unweld'.5. Under the 'Groups' tab, uncheck 'Auto Smooth'.6. Click the 'Vertex' menu and choose 'Weld Together'.7. Click the 'Tools' menu and choose 'Tile texture mapper..'.8. In the 'Tile texture mapper settings' window, just leave the default settings and click 'OK'.
Why the forget does everybody use this method it takes so long - select all faces by vertex then do unweld - job done.EditI know what you've done.take away all numbers from your object names then put a 0 on the end of each one.
alright, that didnt work, anything else? Any small details or something I might have missed?
Blast, perhaps you can do it for me? ;c