Author Topic: OnPlayerDeath  (Read 409 times)

I'm working on a wrestling match, and can't seem to get a working check for if the player is dead or not, and I need it so it allows the next player to walk in the ring once another player dies, can anybody provide me with this?, it would ONLY work with the player that spawns on the spawnbrick the event is on, and nothing else


ffbump
Thats a useless bump dont bump unless its like a day old atleast


either use the minigame events, or use a VCE player variable which is then checked, as they get reset on death

I need an event that directly targets the player that spawns on the brick that the event is on only, not when any player is killed, and VCE doesen't work on dead players

EDIT: finally figured out a way to do it with VCE, nvm
« Last Edit: September 04, 2011, 02:15:50 PM by soba »