bot events On player near: like
onplayer nearbot> 5000 (seconds) > Bot >attack player
Would make the bot attack the player near it if the player is near it for 5 seconds
a usefull event table
Onbotspawn>bot> (this here i fergot the events but this is to make the bot only look at the player when it spawns,there can also just make it normaly walk around)
Onplayernear>5000>bot>AttackPlayer
OnPlayerKilled>Bot>(this makes it go back to just stairing or walking around)
Onplayernear>(enter metal gear reference here)