Author Topic: Crysis: Console edition  (Read 2295 times)

No, why?
High quality games are made for high quality computers which are ages ahead of consoles made 6 years ago. Your computer is more than likely equivalent to a PS2 which is ten times worse

http://www.youtube.com/watch?v=hkfcsGSadQ4&feature=feedu

Gameplay!

Bump!
>armor mode drains suit energy just standing there
>blood on screen
>HEXAGONS
Oh my god what the forget are they doing.

>armor mode drains suit energy just standing there
>blood on screen
>HEXAGONS
Oh my god what the forget are they doing.
PC version had blood on screens too

I don't remember it being like that.
Jesus Crytek why are you changing stuff that ain't broke.

I don't remember it being like that.
Jesus Crytek why are you changing stuff that ain't broke.

http://www.youtube.com/watch?v=OpdF2-rIUzI

5:51

http://www.youtube.com/watch?v=OpdF2-rIUzI

5:51
Yeah, compare that to the console version, where the outside of the screen is covered in it.

I don't see why they make Crysis for computers if most computers can't render it.

Consoles are built specifically for running games.
a 500$ computer can run crysis on high at 1680x1050 resolution.

Yeah, compare that to the console version, where the outside of the screen is covered in it.
console players tend to sit further away from the screen, so it's harder to read the health display. most console gamers are used to filter rape to indicate "stuff son you gonna die", so i think it's fitting to have the hexagons of doom on the edges of the screen.

i think it's fitting to have the hexagons of doom on the edges of the screen.
Armor mode should have remained the default suit mode. It was loving fine.

Armor mode should have remained the default suit mode. It was loving fine.
strength was totally useless 90% of the time; unless i was in the mood for throwing drill presses through walls, i spent most of the time in armor mode when i did run-and-gun playthroughs.

strength was totally useless 90% of the time; unless i was in the mood for throwing drill presses through walls, i spent most of the time in armor mode when i did run-and-gun playthroughs.
Exactly, so why change it when it isn't broken?

Exactly, so why change it when it isn't broken?
so people actually use strength mode?

so people actually use strength mode?
For punching 1-2 infantry standing alone or jumping around?  I did.

so people actually use strength mode?
I used strength mode all the time for mobility, throwing, distance shooting, and punching.