Why don't we have this.
Probably because it's kinda hard to do most likley, but hey.
>Poison
-Slows your speed
-Saps X health a second
-Damage done is determined by the weapon or event
>Poison dagger
-A small dagger that has a 25% chance to posion for 50 damage over 5 secs.
>Poison grenade
-Anyone caught in the blast suffers from a guarenteed poison for 30 damage over 5 secs.
-kinda small radius
>Poison wave
-Detonating it unleashes an AOE effect centrered from yourself, but does not effect you
-Double the radius of the grenade
-guarenteed poison for 30 damage over 5 secs
>Agonizer
-Small automatic pistol at 1.5 RPS
-Guarenteed to poison for 20 damage over 3 seconds
HOLD UP, THIS HAS AN ANTI TOO
>Heal grenade
-Same AOE as the poison grenade
-Anyone caught in it will be healed 50 HP over 5 sec, with a chance to remove poison
-Can affect the user
>Heal wave
-Double AOE as the heal grenade
-The AOE is centered on yourself
-Other than that, same as the heal grenade
-CANNOT AFFECT THE CASTER
>Antidote wave
-Like the healing wave, but heals 20HP over 5 seconds.
-Will always clear poison
-Immunity to poison for 10sec
-Cannot affect the caster