Author Topic: Why should Games for Windows LIVE be in games bought off of Steam?  (Read 429 times)

Well I noticed this with Dead Rising 2 and GTAIV, and in all honesty, it didn't bother me except for the fact that the Achievements weren't tracked on Steam, but on LIVE. Well, ok I guess that doesn't bother me


BUT OH HO HO, I bought Fallout 3 GOTY and I began to wonder: Where's my DLCs? I noticed that the game had LIVE, so I logged in and thought to myself "I don't have to put up with this in New Vegas." I notice that the Downloads menu was't grayed out any more when I logged in so I thought "I guess I have to be on LIVE to experience the DLCs, what a load of stuff, but all right"

And then, I notice something else. MY SAVE FILE IS MISSING, WHAT. Given, I didn't progress far into the game because I noticed that the DLC quests should be given to you after you leave the vault, but they didn't for me. If I had noticed this a lot farther into the game, I would be pissed out of my mind. The most precious thing in a game is your save file.

I'm sort of speaking out of my emotion here, so the OP is not very well-thought out. Discuss, I suppose.

The last time I played a live game the saves were tied to your account, and you have to enable DLCS in the mod manager.

You have no idea how many people hate GFWL.  It's the worst DRM system out there and it's absolutely atrocious.  There are multiple reasons that it sucks, but here are just a few;

  • Inferior voice quality and bandwidth for VOIP
  • Slow download speeds (thanks Microsoft, not like you can't afford it right?)
  • Garbage stuff-coded programming (forced updates + restarting the game, seriously this is loving 2012 we don't need to restart stuff anymore)
  • Hard-coded inability to backup save-files without jumping through a million flaming hoops, each that are 2" in diameter
  • Lack of any real community
  • stuff matchmaking


For comparison, Dawn of War II and it's expansion Chaos Rising both use Games for Windows LIVE as well as Steam (partially, for installation but thats it).  It used GFWL for matchmaking, patching, etc.  It took a while to download patches and god-loving-forever to find a match for The Last Stand.  When Relic made the jump to use 100% Steamworks and dropped GFWL in DoWII Retribution, patching became much faster and easier, and matchmaking was very quick compared to earlier.

tl;dr:  GFWL is a piece of stuff and I hope it gets dropped from history.

The last time I played a live game the saves were tied to your account, and you have to enable DLCS in the mod manager.
They're tied to your account and you can play them, assuming you never reformat your OS.  Because of GFWL I lost my GTA4 save file because the whole damn thing is hard-coded for encrypted one-time-only-generated codes.

save files are in your gamertag folder in mydocuments\mygames\fallout3

And don't forget to mention how annoying it is trying to use both the GFWL and the steam overlay at the same time.