then why doesn't someone make a playertype that is facing the side, and simply zoom out on what was the front? :o
What if you made a player model that was simply a collision box and the side eye node? Then you could mount the default player model to it and have it do the different animations at different times.
Because-snip-There has been some progress here, but so far it isn't looking good: http://forum.blockland.us/index.php?topic=177348.0
Why will nobody read my posts?