Author Topic: 2D Playertype  (Read 2703 times)

then why doesn't someone make a playertype that is facing the side, and simply zoom out on what was the front? :o
Because

There has been some progress here, but so far it isn't looking good: http://forum.blockland.us/index.php?topic=177348.0

What if you made a player model that was simply a collision box and the side eye node? Then you could mount the default player model to it and have it do the different animations at different times.

Because
-snip-
There has been some progress here, but so far it isn't looking good: http://forum.blockland.us/index.php?topic=177348.0

Why will nobody read my posts?

Why will nobody read my posts?
I did, i just don't know much about torque, but it sounds good :P

could use setplayerscalebetter and scale it really low

or use the server command of this that can go down to 0.

make a camera brick with a hacked PathCam event, and walk around 0_0.