onthe spawns
>Onplayerspawn-client-vcemodvariable-spawned-add-1
>Onvariableupdate-vceifvalue-<var:cl:spawned>==2
>onvariabletrue-namedbrick-setplayertransform
>onvariabletrue-client-vcemodvariable-spawned-set-0
That's one half of it, but I have no idea how to do the team wins part