Author Topic: Blockland Dueling Cards [OFFICIAL TOPIC]  (Read 3733 times)

Blockguy

Type
Melee
Magic
Gunman


Statistics
Stamina Number: 400)
Magic Number: 300)




Power Level (Health)
9/10

SA
Can teleport at least 5 feet away from target when being attacked for 3 seconds

A1
Melee
Takes away 50 stamina


A2
Magic
Takes away 50 magic

A3
Gunman
Takes away 50 stamina per 10 shots
« Last Edit: February 28, 2012, 07:21:02 PM by blockguy123 »

obviously doesn't have a revolver special interest
> use a revolver as a weapon =/= revolver special interest

your logic is flawed...


I had forgotten about this, make moar plz


I agree with T3HZ & Nobot on the "Baseplate Cards." It's a really good idea. Let's take the default save "Demo House" for example:

Demo House (Building Card)

  • Cost: ? Bricks
  • Baseplates: 1


This is basically what is being demonstrated here. Also, I would like add my own ideas to this concept.

I was thinking of adding brick health, since all bricks have some amount of health/strength in-game anyway. I've had some experience using the Brikwars "Quikwars" Manual, and, I was thinking of integrating the damage used by a monster's A#1 and A#2 to bricks.

When a monster uses one of his Attacks, whatever brick or cluster of bricks he is aiming at, the damage on his card that would be dealt to another monster, would be dealt to the brick(s) instead.

Brick health? Brick health is indicated by the amount of studs it has. Example:

  • 2x4: 8 HP
  • 4x12: 48 HP

Okay. Those are my ideas. Think on it.

Did nobody read this?


Too bad this dies already.