i wish i could go fullscreen
Video::setScreenMode 1600, 900, 0, 60
OpenGLDevice::setScreenMode 1600 900 32 60 1
safeModeOn = 1
fixedFrame size = 3
caption size = 22
maxWindowWidth = 1594
maxWindowHeight = 872
Setting screen mode to 1600x900x32@60hz (fs)...
winState.hGLRC exists
Killing the texture manager...
Making the rendering context not current...
Deleting the rendering context...
Releasing the device context...
Destroying the window...
newFullScreen...
Changing the display settings to 1600x900x32@60Hz...
OpenGLDevice::setScreenMode - ChangeDisplaySettings failed.
it just goes to a grey screen. I am running Nvidia custom AA on blockland.