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setPlayerTransform change
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Topic: setPlayerTransform change (Read 557 times)
Electrk
August 15, 2012, 06:35:33 PM
Can someone edit the setPlayerTransform event so that it's on Player instead of Brick?
This would prevent infinite teleport loops with relays.
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Last Edit: August 15, 2012, 07:53:08 PM by Electrk
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padmedog
August 15, 2012, 06:58:58 PM
I wish I could.
Also this sounds good.
Transformer
August 15, 2012, 07:20:49 PM
Well The reason I think it's Self/named brick is because it involves going to different bricks not different players. so I think having it in player isn't the best Idea without totally reworking the event.
Xalos
August 15, 2012, 07:26:46 PM
I fail to see how this change stops the infinite loop exploit.
Gen. Hothauser
August 15, 2012, 09:29:54 PM
If someone is exploiting teleport relay loops on a server, then either report them to the host, or if it is the host, then get out of there. Only noobs do this, thinking that they know amazing eventing stuff.
GenaralSkar
August 15, 2012, 11:54:23 PM
Quote from: Xalos on August 15, 2012, 07:26:46 PM
I fail to see how this change stops the infinite loop exploit.
Relays don't have a player output.
Kill All
August 16, 2012, 12:16:27 AM
Quote from: GenaralSkar on August 15, 2012, 11:54:23 PM
Relays don't have a player output.
But vce does
phflack
August 16, 2012, 12:40:09 AM
projectiles too i think
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setPlayerTransform change