Author Topic: setPlayerTransform change  (Read 557 times)

Can someone edit the setPlayerTransform event so that it's on Player instead of Brick?
This would prevent infinite teleport loops with relays.
« Last Edit: August 15, 2012, 07:53:08 PM by Electrk »

I wish I could.
Also this sounds good.

Well The reason I think it's Self/named brick is because it involves going to different bricks not different players. so I think having it in player isn't the best Idea without totally reworking the event.

I fail to see how this change stops the infinite loop exploit.

If someone is exploiting teleport relay loops on a server, then either report them to the host, or if it is the host, then get out of there.  Only noobs do this, thinking that they know amazing eventing stuff.

I fail to see how this change stops the infinite loop exploit.
Relays don't have a player output.


projectiles too i think