Author Topic: (Event Add-on) -> Shakescreen/Blackout/Whiteout  (Read 1543 times)

3 events that may shake a players screen, shrink the screen into a circle/box/star or fade it into a white mist for a selected amount of time. e.g.

OnActivate -> Player -> Shakescreen (amount of shake) (amount of time)
OnTeledoorEnter -> Player -> Blackout -> Box/Circle/Star (amount of time until screen opens up in the shape selected)
OnItemPickup -> Player -> Whiteout (amount of time until screen fades back in)

Blackout may be useful for smoother transition of teledoors,
Shakescreen may be useful for small earthquake effects,
Whiteout may be useful for gamemodes where an item is to be found, and once it is a player can "whiteout" and be teleported to another location without a sudden transition.

Separate request, a script where players falling from high distances and hitting the ground shakes the screen depending on how much of a speed they hit the ground.

Other requests:
Bricks sheltering from rain & snow; http://forum.blockland.us/index.php?topic=206531.0
-> Centerprint(fade); http://forum.blockland.us/index.php?topic=206276.msg5720012#msg5720012
« Last Edit: August 31, 2012, 09:24:56 PM by Fob »

I like it, should be done

/support forever

Can we not let this topic die without the mod being made, people?

Great idea, should be made.

There is a weapon value in weapon scripts that shake your screen the more the closer you are to the projectile's hit point. You could somewhat alter that for shakescreen possibly.

ok when you say shakescreen do you mean the type you get when you near a explosion or the one the ear rape gun dos

also can we have the that with the reverse of the black/white out?
(starts black/white the fads in)

btw support

ok when you say shakescreen do you mean the type you get when you near a explosion or the one the ear rape gun dos

also can we have the that with the reverse of the black/white out?
(starts black/white the fads in)

btw support
near explosions/being hit by sword


Can we not let this topic die without the mod being made, people?
If only that were possible in the world of Suggestions & Requests...

OT: I like these ideas.

Shake could be done by spawning a small radius explosion with camera shake.
Between Blackout and whiteout, one of them doesn't have a default way to do it without a client-side add-on, I don't remember which, but the other would be easy.

Shake could be done by spawning a small radius explosion with camera shake.
Between Blackout and whiteout, one of them doesn't have a default way to do it without a client-side add-on, I don't remember which, but the other would be easy.
yes, but the point of the events is so the players screen shakes, what happens if a player would go to close to them? wouldnt they have a bit of the shake too?


yes, but the point of the events is so the players screen shakes, what happens if a player would go to close to them? wouldnt they have a bit of the shake too?


Not if you make the radius small enough to fit inside the player's datablock where other players can't walk into. You can make it a small radius but a powerful shake.

yes, but the point of the events is so the players screen shakes, what happens if a player would go to close to them? wouldnt they have a bit of the shake too?


If you make the explosion a very small radius, I don't think so.
Also, I thought there was a simple cameraShake function, but if there is, I can't find it

datablock
player*

If this were to be made, could it also have a slider to change the intensity of the shaking.  I'd like to have a slow shaking effect for the drunk feature in my CRPG.

iirc there's already a whiteout event. at least, last i checked i had one.

iirc there's already a whiteout event. at least, last i checked i had one.
I could make the blackout if I had that whiteout.