Please please please please never refer style/theme to graphic methods again.
There's a huge difference between style, theme, and graphic methods.
Hands are not style or theme. They do not look good in any situation and I have no idea how anyone possibly convinced themself this without being obsessed with some kind of first person shooter, and wanting every aspect of it (graphic methods) in Blockland.
Style: ranges from basic, to detailed, and further descriptions. Such as having a pack of magical weapons which feature certain designs.
Theme: Defaults would be considered "generic, use your imagination" where the star wars weapons are obviously themed after star wars weapons. Then there's medieval weapons and so forth.
Graphic methods: Blockland typically looks best with flat shaded models. The hands are a customizable part of the player, and remain the same distance at all times from the shoulder. In fact, aside from twisting, the hands do not move, the shoulder does. Breaking the hands rule is about equal as breaking the flat shaded models rule. It doesn't fit and looks bad.
So please, do not call hands a style ever again.