Author Topic: making a TDM, thoughts?  (Read 1627 times)

It's a huge black box, you could add literally anything and it would look better.
so if i covered the entire ceiling in brown pumpkins(with not a single event, they're just there), would it look better?

so if i covered the entire ceiling in brown pumpkins(with not a single event, they're just there), would it look better?
sure.

are you like, personally devoid of creativity

the point of criticism is to improve yourself through the use of other's opinions and responses, but that still requires having something creative in the first place



we can't criticize this beyond 'why are you literally building a box' because there's nothing else to criticize and you seem to be completely devoid of the ability to try anything because you seem to be afraid of our reaction being bad

the hallmark of an artist is the ability to be creative and interesting

if other people are being creative and interesting for you, you're not doing anything. you're just crowdsourcing.

are you like, personally devoid of creativity

the point of criticism is to improve yourself through the use of other's opinions and responses, but that still requires having something creative in the first place



we can't criticize this beyond 'why are you literally building a box' because there's nothing else to criticize and you seem to be completely devoid of the ability to try anything because you seem to be afraid of our reaction being bad

the hallmark of an artist is the ability to be creative and interesting

if other people are being creative and interesting for you, you're not doing anything. you're just crowdsourcing.
i just want suggestions
i really don't know what else to add without it looking bad/being cluttered/etc because i'm bad at building
so what i want is for people to suggest things

dude observe what works for others

what makes other deathmatches good



note: i have written extensively about this

you could make the arena look like a trampoline

you could make the arena look like a trampoline
Or you could design it to look like large and small trampolines next to each other.
You'd have the hard outsides of each individual trampoline which didn't bounce you.

And if you made large trampolines, they would bounce you higher.
So, as you move across the map, people would bounce at different heights providing more variety to the map.

Atleast that is one way of making it more unique, while not relying super-heavily on lots of excess obstacles


Although I still suggest you try to put somethings in if you can.
Why not having a tall ceiling and have walkways and things suspended from the ceiling, and you can sometimes bounce up to them?

will you always bounce exactly the same height on a trampoline block?
can you crouch and stop from jumping?