Author Topic: Heightmaps and where they belong.  (Read 1630 times)

Hey guys,

Just wondering where I should place terrain heightmaps in my BL folder so that the ingame mission editor can detect them?

Also, any tips of file type and size is appreciated.

I believe its 256x256 pixels as a BMP file.

I have one ready but can't find a file to put it in.

You can use heightmaps with Blockland. Put the heightmap in a folder "%blockland%/editor/heightscripts", and make sure it's greyscale and 256x256, in PNG, with non-interlaced mapping.

Ya, I got the answer of the RTB forums. The response there was sooner.

Thanks though tails. I got a heightmap working...learned that contrast is the deciding factor.