Author Topic: A swimming animation  (Read 1886 times)

I think a good swimming animation would be crouching with your feet going up and down, and your hands doing the same, or basically the rapid click hands.

well badspot got rid of maps to get progress amirite


basically just walking in the crouching position?
+ falil arms

Try it, http://forum.blockland.us/index.php?topic=46132.0
FFC are a load of badly scripted stuff, and most of it is hacky and did I mention that it can crash servers thanks to there being not restriction on the /resizeme command?

I have never crashed any servers with it but I have witnessed some people using it to crash servers.

dryhump is just walking backwards while crouching,
if you could make an animation, and package it with chronos player thing, we could have that work as another playertype
OR
we could make players play the crouch and move foward animation underwater!

just lean the playermodel 90 degrees forward and apply the same walking animation to it

simple

just lean the playermodel 90 degrees forward and apply the same walking animation to it

simple
That would look weird.

unless you shifted his arms to face the same angle.

just lean the playermodel 90 degrees forward and apply the same walking animation to it

simple
Impossible unless you want to completely redo/reexport the player model, collision box, and animations.

Impossible unless you want to completely redo/reexport the player model, collision box, and animations.
piece of cake

Impossible unless you want to completely redo/reexport the player model, collision box, and animations.
piece of cake

my point







your head