Author Topic: Event glitch: Corrupt save file?  (Read 1039 times)

I hosted my Pacific: A WWII TDM on a dedicated server, all VCE events were messed up.


How did you save?
Console.log of both the server and your client?
What were theevents supposed to be?

he probably means the top 2 events, its possible that the glitch is caused by the slayer onTeamActivate Events

Oh wow, lol, sorry, I have no idea why I didn't include info.

The top three events originally were:

Code: [Select]
[Onactivate] [Self] [Ifvalue] [<var:br:colorid>] [==] [16] [2 12]
[Onactivate] [Self] [Ifvalue] [<var:br:colorid>] [==] [9] [2 12]
[Ovariabletrue] [Namedbrick] [Island_2_Outpost_1_Cap] [Setplayertransform]

Did you save client-sided or server-sided?

Did you save client-sided or server-sided?

Client, I believe.  I don't use console commands, so whatever the save button works off of, that's what I used.