Oh wow, lol, sorry, I have no idea why I didn't include info.
The top three events originally were:
[Onactivate] [Self] [Ifvalue] [<var:br:colorid>] [==] [16] [2 12]
[Onactivate] [Self] [Ifvalue] [<var:br:colorid>] [==] [9] [2 12]
[Ovariabletrue] [Namedbrick] [Island_2_Outpost_1_Cap] [Setplayertransform]