Alright so I know upload speed matters, I did a speedtest and I have 24mbps upload, if ping matters I have 10-15 ping. How many players could I fit, and how much upload would be needed per player it's like 32kbps or something no?
Assuming you're hosting this locally, your ping should be 0~5....
As far as bandwidth goes, you need 32kbps of upload per player to make sure you don't bottom out. So for a hundred players you need at least 3.2Mbps of upload. Also this needs to be real, sustainable bandwidth. I know that some cable providers give you a little boost for the first few minutes of heavy usage but will eventually throttle it back down. Also [tinfoil hat] I suspect they may artificially prioritize popular speed test sites. For cpu usage, it's number of bricks * number of players. 100 players with ~5000 bricks is probably no problem, but 100 players with 100k bricks is basically impossible.
http://forum.blockland.us/index.php?topic=156776.msg3762438#msg3762438
Wow that's great, 3.2mbps only for 100 players, imagine if we could give more ram to the servers. Anyways, CPU usage, after you calculate it what does that equal to, in what percentage?
Did you not see that 150-player server two nights ago?I was not able to max out a 2.4GHz CPU with 151 players, bumped up to only 75% (for a single core) of maximum usage.
Wow that's great, 3.2mbps only for 100 players
24 > 3.2
U need 3.2 for 24 players? Wth the quoted comment on top said a hundred, HE LIED TO ME!
Also you might want to consider this as well when it comes to vehicles and bandwidth:http://forum.blockland.us/index.php?topic=156776.msg3963060#msg3963060