Author Topic: How many players could I fit on a server?  (Read 812 times)

Alright so I know upload speed matters, I did a speedtest and I have 24mbps upload, if ping matters I have 10-15 ping. How many players could I fit, and how much upload would be needed per player it's like 32kbps or something no?

Alright so I know upload speed matters, I did a speedtest and I have 24mbps upload, if ping matters I have 10-15 ping. How many players could I fit, and how much upload would be needed per player it's like 32kbps or something no?
Assuming you're hosting this locally, your ping should be 0~5....

Assuming you're hosting this locally, your ping should be 0~5....
Okay, do you have any idea how many players I could fit with that upload speed?

ah, lets find out, a-one, a-two, a-three *server is full*, three

how many players can a server hold, the world may never know

/joke

Best way to find this out is to try it I guess. If Kalph knows the bandwidth his new years server was using you could estimate it from that or something.(He probably doesn't know it for just one specific server)

http://forum.blockland.us/index.php?topic=156776.msg3762438#msg3762438
Quote
As far as bandwidth goes, you need 32kbps of upload per player to make sure you don't bottom out.  So for a hundred players you need at least 3.2Mbps of upload.  Also this needs to be real, sustainable bandwidth.  I know that some cable providers give you a little boost for the first few minutes of heavy usage but will eventually throttle it back down.  Also [tinfoil hat] I suspect they may artificially prioritize popular speed test sites. 


For cpu usage, it's number of bricks * number of players.  100 players with ~5000 bricks is probably no problem, but 100 players with 100k bricks is basically impossible.

http://forum.blockland.us/index.php?topic=156776.msg3762438#msg3762438
Wow that's great, 3.2mbps only for 100 players, imagine if we could give more ram to the servers. Anyways, CPU usage, after you calculate it what does that equal to, in what percentage?

Wow that's great, 3.2mbps only for 100 players, imagine if we could give more ram to the servers. Anyways, CPU usage, after you calculate it what does that equal to, in what percentage?
Did you not see that 150-player server two nights ago?

I was not able to max out a 2.4GHz CPU with 151 players, bumped up to only 75% (for a single core) of maximum usage.

Did you not see that 150-player server two nights ago?

I was not able to max out a 2.4GHz CPU with 151 players, bumped up to only 75% (for a single core) of maximum usage.
Yeah but you probably have more bandwidth than me, I have 1GB an hour or so. Wow I have a CPU with 3.4ghz that's great. I can easily run BL a large server, thanks everyone!


24 > 3.2
U need 3.2 for 24 players? Wth the quoted comment on top said a hundred, HE LIED TO ME!

U need 3.2 for 24 players? Wth the quoted comment on top said a hundred, HE LIED TO ME!
It's a quote from Badspot, and I think you're misunderstanding something.  

Learn what the units mean and how to convert between them.  Capital letters matter.

Also you might want to consider this as well when it comes to vehicles and bandwidth:

http://forum.blockland.us/index.php?topic=156776.msg3963060#msg3963060

Also you might want to consider this as well when it comes to vehicles and bandwidth:

http://forum.blockland.us/index.php?topic=156776.msg3963060#msg3963060
When vehicles are in the picture, since the OP has enough upload bandwidth, the question turns into "can the game support this" rather than "can my internet support this".

Alright OP, point is that you can have a lot of people on your server. The best way to find out exactly how many is to host a server with a lot of people.