i writed this in help topic. Someone suggest zone brick, but no one reply to me about VCE.
so I'm asking VCE one more time. plz help~
i tried before
1.Brick_set(named)
2.Brick_change(named too)
Brick_set event :
0. onminigamejoin > player > modvariable > change / set / 1
1. onminigamereset > player > modvariable > change / set / 1
2. onvariabletrue > player > changedatablock > XXXXX
Brick_change event :
0. onActive > Brick_set > ifvalue > <var:pl:change> / == / 1 [2 2]
then when i active 'Brick_change', it affect only to me(=activator), not all players in minigame. what's wrong in my event?
Ahh~ I almost forgot that...I have one more question.^^;;
1. Brick_123(named 123) is printblock and printed "1"
2. other block event :
onactive > 123 > ifvalue > <var:nb_123:printcount> / == / 1
onvariabletrue > client > centerprint > XXXX
and i activated but nothing happend. Did i misunderstand <var:br:printcount>?? What's wrong?? heeeeeelp~