Author Topic: Blockland Benchmark  (Read 463 times)

After seeing Unigine's benchmarks I thought it would be cool if Blockland had it's own benchmark. You would probably fly around a massive city and look at it from many angles as well as show off particle shadows, dynamic skies, and dynamic shadows. (Cry me a river Intel users)

It would record your max FPS, lowest FPS, and average FPS for display at the end.

I could see a good use for pathcam in this. It could probably just be packaged as a gamemode, that dynamic would work well for a benchmark run

pathcam

These are so underused! I would love to see some new gamemodes exploit their full potential.