Author Topic: Zombie Tank Bot  (Read 1170 times)

It would be nice if someone ported the Tank from Rotondo's Zombie Mod into a bot hole.

Just set the bot spawn, and add the event: OnBotSpawn > ChangeDatablock > Zombie Tank

Just set the bot spawn, and add the event: OnBotSpawn > ChangeDatablock > Zombie Tank

this might work

I'd rather not have rot's zombies downloaded.

This is for a gamemode, and I don't want to make rot's zombies required just for the tank.

I'd rather not have rot's zombies downloaded.

This is for a gamemode, and I don't want to make rot's zombies required just for the tank.
yea, i'd prefer it as a hole as well. maybe along with this, the coder could make the bot smarter? like instead punching the wall of the building you're in, it'd find an opening instead?

I'd even settle for a zombie remodeled to a tank, i could event the walls being destroyed and i can make it bigger.

Somewhat related, part of me wonders if Rotondo is working on Left 4 Block again but with the new default AI.

I remember a while ago, back before v19, someone said he was going to update it, but he was waiting for a certain update. Well we got the launcher with v19, along with v21 we got gamemodes, and now with the recent revision we have default AI. I think it's only a matter of time before he updates it or releases a new one.

Somewhat related, part of me wonders if Rotondo is working on Left 4 Block again but with the new default AI.

I remember a while ago, back before v19, someone said he was going to update it, but he was waiting for a certain update. Well we got the launcher with v19, along with v21 we got gamemodes, and now with the recent revision we have default AI. I think it's only a matter of time before he updates it or releases a new one.
he made the new bots