Author Topic: Possible Razer Hydra integration?  (Read 649 times)

Considering that I will hopefully acquire a Razer Hydra this month, I want to see, considering that Badspot will probably never do this, if it is possible to implement direct integration, or an integration that takes full advantage of the features of the device (both this and this are examples of direct integration), through a client-sided add-on, .dll injections, etc. The device would be very useful in DMs, has possibilities to allow for creation of a newer building interface, and could possibly be used in an add-on or server that seeks to exploit the full capability of the device. Ultimately, however, the possibility of this said integration occurring lies on both the usefulness of the device. Therefore, I must ask you, "What are your thoughts?"
« Last Edit: July 20, 2013, 12:32:04 AM by Johnimiester »

through a... .dll injections, etc.
you are not allowed to do this.

you are not allowed to do this.
I realize this. I simply want to see if it is possible.

You are able to do it with a TCP-Torque bridge, like on teozkr's Google Translate bot.

In this case, you only need a Python (or C++, whatever programming language you want as long as it has TCP support, and the ability to interface with the Razer Hydra) script and an add-on that interfaces with the script using TCP on localhost. I don't have a Razer Hydra so I can't make this. This is fully allowed.

You'd need the Sixense SDK, though.

https://github.com/mrwonko/PySixense
« Last Edit: July 21, 2013, 02:27:20 AM by Axo-Tak »

you are not allowed to do this.
So what?
Why would someone use a TCP connection for this? That makes no sense.
If you want to use that thing as input, it needs to respond immediately. Connecting the programs together with TCP is too slow and torkscript is too.